BATTLE ASTRATESTFLIGHT BETA
SMALL TEST GROUP FORMING

INCOMING COMMANDER BRIEFING

HELP SHAPE
THE NEXT
BATTLE.

Designed for iPad, Battle Astra is a turn-based space strategy game where you command a war across star sectors, then take control of individual ships when fleets collide. I’m inviting a small group of players to help test it.

Designed for iPad · Apple-only beta for now · Limited invitations

TABLET-FIRST BUILT AROUND TOUCH COMMAND
01STRATEGY FIRSTYou enjoy deliberate, turn-based play.
02CANDID NOTESYou’ll say what confused or frustrated you.
03EARLY-BUILD PATIENCEYou’re comfortable encountering rough edges.

WHO THIS IS FOR

A SMALL CREW, NOT A DOWNLOAD COUNT

The best tester isn’t necessarily the person with the most free time. It’s the person who already likes this kind of game and can explain what worked—and what didn’t.

A

You like layered strategy

You enjoy moving fleets on a larger map and making tactical decisions when battles begin.

B

You notice clarity problems

You can point out when a rule, control, label, or result isn’t as understandable as it should be.

C

You’ll be direct

I’m looking for useful, honest reactions—not praise. Short, specific feedback is perfect.

TWO LEVELS OF COMMAND

PLAN THE WAR. FIGHT THE BATTLE.

Battle Astra shifts between a strategic campaign map and close tactical engagements.

STRATEGIC

Campaign command

Build fleets, plot routes, capture valuable sectors, and decide where your faction can afford to fight.

  • Multiple competing factions
  • Simultaneous fleet planning
  • Territory, scoring, and elimination victories
Battle Astra campaign map with six color-coded factions

TACTICAL

Fleet engagements

Activate individual ships, divide power among systems, maneuver through hazards, and choose when to attack or retreat.

  • Hex-based movement and facing
  • Weapons, engines, defense, and hull management
  • Quick Battle and full-campaign play
Battle Astra tactical battle with ships on a hex grid

YOUR FIRST ASSIGNMENT

PLAY. NOTICE. REPORT.

  1. 01
    Choose a mode

    Start with one Quick Battle or begin a campaign.

  2. 02
    Follow your instincts

    Use the game naturally. Don’t study the manual unless you want to.

  3. 03
    Send a short debrief

    Tell me what was fun, unclear, slow, surprising, or broken.

REQUEST TESTFLIGHT ACCESS

READY TO JOIN THE TEST CREW?

Send a short note with one or two strategy games you enjoy and the iPad model you’d use. If the current test group is a good match, I’ll reply with the TestFlight invitation.

GROUP SIZE
Approximately 30–50 players
PLATFORM
iPad through TestFlight
WHAT HELPS
Candid reactions, bug notes, and clarity feedback
COMMITMENT
One useful play session is enough to begin