<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>BLOG RSS</title><link>http://battleastra.space/blog</link><description>BLOG RSS</description><pubDate>Sun, 22 May 2022 22:47:52 GMT</pubDate><lastBuildDate>Sun, 22 May 2022 22:47:52 GMT</lastBuildDate><atom:link rel="self" href="http://battleastra.space/rss.xml"/><item><title>BA debug testing</title><link>http://battleastra.space/blog/ba-debug-testing</link><description>This is the post content</description><pubDate>Sun, 22 Mar 2026 02:34:23</pubDate><guid>http://battleastra.space/blog/ba-debug-testing</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Rush masterpieces</title><link>http://battleastra.space/blog/rush-masterpieces</link><description>Work on Battle Astra continues full speed ahead. In the meantime, here are a few masterpieces from Rush Signals paired with ReachTheUnseen's Mystery of Distant Alien Worlds. Call it inspiration for the developer.</description><pubDate>Sun, 22 Feb 2026 22:40:23</pubDate><guid>http://battleastra.space/blog/rush-masterpieces</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Automated test</title><link>http://battleastra.space/blog/automated-test</link><description>This is the post content</description><pubDate>Sun, 26 Jan 2025 03:05:02</pubDate><guid>http://battleastra.space/blog/automated-test</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Debug mode</title><link>http://battleastra.space/blog/debug-mode</link><description></description><pubDate>Sun, 01 Dec 2024 21:53:19</pubDate><guid>http://battleastra.space/blog/debug-mode</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>A couple new images</title><link>http://battleastra.space/blog/a-couple-new-images</link><description>These images show the game screen designed for a tablet, top left, and the floating debug modules, which will not be visible in the game. The first image shows the war and the second shows a single battle, in this case a quick battle with four factions. Note that the Trek ships will not be in the final game. These images can be seen at a higher resolution on the gallery page.</description><pubDate>Sat, 27 Jul 2024 19:38:00</pubDate><guid>http://battleastra.space/blog/a-couple-new-images</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>AI battle sweep test</title><link>http://battleastra.space/blog/ai-battle-sweep-test</link><description>This is only for testing. The game will not look like this to players, but I find it kinda fun to watch. It's a look under the hood of some sweeps and scans.</description><pubDate>Sat, 27 Apr 2024 17:58:18</pubDate><guid>http://battleastra.space/blog/ai-battle-sweep-test</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Battle Astra update</title><link>http://battleastra.space/blog/battle-astra-update</link><description>While things are not advancing as quickly as I'd like, I am still excited about the progress. As you can see, I've simplified the look and added many features. There are a couple new development shots in the gallery. Note that the game is intended for tablets, but I have built in scalability so I expect to have a phone and personal computer version at some point. I hope to have a basic single-player proof-of-concept demo by April. Don't hold your breath, but be assured that construction is</description><pubDate>Sun, 17 Mar 2024 00:03:33</pubDate><guid>http://battleastra.space/blog/battle-astra-update</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Just a little test video from last June. Things have changed</title><link>http://battleastra.space/blog/just-a-little-test-video-from-last-june-things-have-changed</link><description>It's like 20 seconds. https://youtube.com/shorts/c2NCnU77k8k?si=WaxulSnEzFw-cQff.</description><pubDate>Sun, 11 Feb 2024 06:24:38</pubDate><guid>http://battleastra.space/blog/just-a-little-test-video-from-last-june-things-have-changed</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>BA update</title><link>http://battleastra.space/blog/ba-update</link><description>Welp, it's been a while since the planned debut came and went, but I assure you that I'm still hard at work fine tuning the machine — time willing. I think this image is a good virtual representation of the thousands of lines of code. As you see, it could be done any minute.</description><pubDate>Sun, 04 Feb 2024 22:52:20</pubDate><guid>http://battleastra.space/blog/ba-update</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>New schwag</title><link>http://battleastra.space/blog/new-schwag</link><description>Be sure to use stickers responsibly</description><pubDate>Sat, 15 Jul 2023 03:53:39</pubDate><guid>http://battleastra.space/blog/new-schwag</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Updated space-off screen</title><link>http://battleastra.space/blog/updated-space-off-screen</link><description>No big deal, just a spinning screen. Don't expect much.https://www.facebook.com/reel/1541617779580439</description><pubDate>Sat, 15 Jul 2023 03:53:40</pubDate><guid>http://battleastra.space/blog/updated-space-off-screen</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Battle Astra development visuals</title><link>http://battleastra.space/blog/development</link><description>This is a visual trip through the development saga that is Battle Astra. Enjoy!</description><pubDate>Sat, 15 Jul 2023 03:53:41</pubDate><guid>http://battleastra.space/blog/development</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>My first sale</title><link>http://battleastra.space/blog/my-first-sale</link><description>Thanks to a friend of the game, there are now two Battle Astra mugs. : )Check out her fantastic stitch art at https://www.zazusstitchart.com</description><pubDate>Sat, 15 Jul 2023 03:53:42</pubDate><guid>http://battleastra.space/blog/my-first-sale</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Let the schwag begin</title><link>http://battleastra.space/blog/let-the-schwag-begin</link><description>These are overpriced, probably premature, and only Shutterfly makes a profit, but let there be schwag!https://www.shutterfly.com/share-product/?shareid=c175bb3b-0689-4b0e-bb29-f7abda865da0cid=SHARPRDWEBMPRLNK</description><pubDate>Sat, 15 Jul 2023 04:01:28</pubDate><guid>http://battleastra.space/blog/let-the-schwag-begin</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Early AI test</title><link>http://battleastra.space/blog/early-ai-test</link><description>This new Battle Astra video is just for giggles. It's a speeded up stress test of sorts for the early battle AI set to a good song. You probably will not want to watch it all. A lot has changed since this test, notably the ships are no longer Trek placeholders, but that's for another day.</description><pubDate>Sat, 15 Jul 2023 03:53:44</pubDate><guid>http://battleastra.space/blog/early-ai-test</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Behind the scenes at Battle Astra Headquarters</title><link>http://battleastra.space/blog/behind-the-scenes-at-battle-astra-headquarters</link><description>This is some coding work shown at 10x speed and set to a depressing Radiohead song.</description><pubDate>Sat, 15 Jul 2023 04:01:31</pubDate><guid>http://battleastra.space/blog/behind-the-scenes-at-battle-astra-headquarters</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>New ship designs</title><link>http://battleastra.space/blog/new-ship-designs</link><description>These also are temporary, as are the names, but they will do for now</description><pubDate>Sat, 15 Jul 2023 03:53:46</pubDate><guid>http://battleastra.space/blog/new-ship-designs</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>New font on splash screen</title><link>http://battleastra.space/blog/new-font-on-splash-screen</link><description>Still looking for the right font, but this will do for now.</description><pubDate>Sat, 15 Jul 2023 03:53:50</pubDate><guid>http://battleastra.space/blog/new-font-on-splash-screen</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Battle Astra headquarters</title><link>http://battleastra.space/blog/battle-astra-headquarters</link><description>Expect everything here to be a little tongue-in-cheek</description><pubDate>Sat, 15 Jul 2023 03:53:48</pubDate><guid>http://battleastra.space/blog/battle-astra-headquarters</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item><item><title>Welcome to Battle Astra</title><link>http://battleastra.space/blog/to-blog-or-not-to-blog-blog.-of-course-wed-say-that</link><description>Been working on this game in all my spare time for about 8 months. It's intended to be a multi-player strategy game for tablets, but it will also work on PCs.I hope it will be done by the end of the year, although the plan continues to grow and refinements are time consuming. In the end, I hope it ends up fun to play. If it makes money, even better.Special thanks to friends for putting up with my incessent yammering about it, especially Amil Steiner. He's been a great sounding board and the</description><pubDate>Sat, 15 Jul 2023 03:53:53</pubDate><guid>http://battleastra.space/blog/to-blog-or-not-to-blog-blog.-of-course-wed-say-that</guid><atom:link rel="related" href="http://battleastra.space/blog"/></item></channel></rss>